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AI Insights · Timothy · July 2025

Top City Building Games Performance in Central America, Q2 2025

Explore the performance trends of the top city building games on a unified platform in Central America during Q2 2025, with insights on downloads, revenue, and active users from Sensor Tower.

Top City Building Games Performance in Central America, Q2 2025

In the second quarter of 2025, the top city building games on a unified platform in Central America demonstrated varying performance metrics in terms of downloads, revenue, and active users. Here's a detailed look at these games based on data from Sensor Tower.

Super City: Building Master from XGame Global saw a notable fluctuation in weekly revenue, peaking at approximately $141 in the final week of June. Downloads exhibited a steady rise, reaching around 77K in early May, while active users showed an increase from 45.3K to about 176.7K by late June.

State Connect: Traffic Control by CASUAL AZUR GAMES experienced a peak in revenue at $143 in late April. Weekly downloads remained relatively stable, with a slight increase to around 11.4K in early June. Active users showed a slight upward trend from approximately 22.6K to 26.3K mid-quarter before stabilizing.

Gold Rush: Frozen Adventures from SayGames Ltd had consistent revenue, peaking at $87 in mid-June. Downloads started strong at over 11.5K in early April but saw a decline to about 4.2K by the end of June. Active users initially increased to 70.6K in mid-April and then gradually decreased to 55K by the end of the quarter.

Megapolis: City Building Sim by Social Quantum Ltd displayed a revenue peak at $518 at the start of the quarter, with a dip mid-quarter, and then stabilizing around $508 by late June. Weekly downloads showed a significant rise to about 9.8K in late April, while active users saw a gradual increase from 5.3K to 7K by late June.

Finally, SimCity BuildIt from ELECTRONIC ARTS maintained a strong revenue flow, peaking at $4.9K in late April. Downloads varied, peaking at 6.5K in late June, while active users fluctuated, finishing at about 30K at the end of the quarter.

For more detailed insights into these games and their performance, visit Sensor Tower's comprehensive analytics platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025